Branding & app UX / UI

MentaMorph Money

A financial-learning game reimagined through branding, onboarding, wireframes and a colourful mobile interface.

The workBrand direction, onboarding UX and mobile UI
MentaMorph Money: the final interface collection
Project scope
UX / UI
Project scope
Branding
Project scope
Graphic design

The context

MentaMorph Money uses a game to introduce financial concepts. This design case study follows the work from the original experience and problem definition through sketches, interface exploration and testing documentation.

The brief

Make the introduction to the game easier to follow, helping players connect financial concepts with the actions they take on screen.

The work

  • Documented the existing tutorial, design brief and user needs.
  • Explored mood boards, colour, typography and a refreshed identity.
  • Mapped a simplified user flow and developed sketches and wireframes.
  • Designed onboarding and game screens, with light and dark visual explorations.
  • Presented testing observations and potential next steps in the original case study.

What came together

A detailed design story that connects the brand, learning journey and mobile interface, with the original process boards available to explore below.

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